﻿using System;
using UnityEngine;
using UnityEngine.UI;

public class TestExeArguments : MonoBehaviour {

    public InputField ShowAgrumentField;

	void Start () {
        string message = "";
        string[] arguments = Environment.GetCommandLineArgs();
        foreach (string arg in arguments)
        {
            message += arg + "\n";
        }

        ShowAgrumentField.text = message;
	}
}
